24 May 2025
Puzzle Games

jigsaw puzzle game, support multi-player, new challenge every day, ...

...support private + public room for multi-player, subscription

Confidence
Engagement
Net use signal
Net buy signal

Idea type: Swamp

The market has seen several mediocre solutions that nobody loves. Unless you can offer something fundamentally different, you’ll likely struggle to stand out or make money.

Should You Build It?

Don't build it.


Your are here

You're stepping into a crowded space with your multiplayer jigsaw puzzle game. The "Swamp" category isn't exactly encouraging, signaling that many similar attempts haven't resonated well with users, this is supported by the small number of similar products we found (3). The engagement seems low (avg comments is 0). Since we have very little engagement it's hard to trust any buy or use signals. The percentile info, however, suggests there might be a latent demand for a product like this. But given the overall category and lack of engagement, proceed with caution. Your idea isn't bad, but you'll need to find a new angle to succeed in a market that has seen mediocre solutions, in order to stand out and build something people truly love.

Recommendations

  1. Before diving in, thoroughly investigate why existing jigsaw puzzle games haven't achieved widespread success. What are the common complaints or shortcomings? Are there specific features that players consistently desire but are missing? This research will be crucial in identifying potential areas for differentiation and innovation.
  2. If you decide to move forward, identify a niche or underserved segment within the jigsaw puzzle gaming community. This could be based on age group (e.g., puzzles designed for seniors or children), difficulty level (e.g., extremely challenging puzzles for experts), or thematic interests (e.g., puzzles featuring specific artists, historical events, or pop culture franchises). Concentrating on a narrower group lets you target your marketing and better address specific requirements.
  3. Instead of directly competing with established puzzle platforms, explore the possibility of developing tools or resources that enhance existing games or workflows. For example, you could create a puzzle design tool that allows users to create personalized puzzles from their own photos or a community platform for sharing and discussing puzzle strategies.
  4. Consider investigating related but distinct problem areas that may offer more promising opportunities. Perhaps there's a demand for collaborative puzzle-solving experiences, AI-powered puzzle generation, or educational puzzle games that promote cognitive skills. By shifting your focus to an adjacent problem, you may discover a less crowded and more receptive market.
  5. Given the competitive landscape and the challenges of the "Swamp" category, it may be prudent to conserve your resources and explore alternative startup ideas. There may be other ventures that align better with your skills and interests and offer a greater potential for success. It's essential to carefully evaluate your options and allocate your energy where it can have the most significant impact.
  6. Given the comment from "puzzleYOU", explore customization options. Can users upload their own images? Can they define a specific challenge or achievement within the game that gets rewarded? Personalization could be a key differentiator, as suggested by the similar product.

Questions

  1. What are the critical differences between your multi-player jigsaw puzzle game and the existing solutions, and how do these differences address the unmet needs of puzzle enthusiasts?
  2. How will you build a community around your game, and what strategies will you use to foster engagement and loyalty among players?
  3. Given the potentially low engagement in this category, what innovative monetization strategies beyond a simple subscription model could you explore to ensure sustainable revenue generation?

Your are here

You're stepping into a crowded space with your multiplayer jigsaw puzzle game. The "Swamp" category isn't exactly encouraging, signaling that many similar attempts haven't resonated well with users, this is supported by the small number of similar products we found (3). The engagement seems low (avg comments is 0). Since we have very little engagement it's hard to trust any buy or use signals. The percentile info, however, suggests there might be a latent demand for a product like this. But given the overall category and lack of engagement, proceed with caution. Your idea isn't bad, but you'll need to find a new angle to succeed in a market that has seen mediocre solutions, in order to stand out and build something people truly love.

Recommendations

  1. Before diving in, thoroughly investigate why existing jigsaw puzzle games haven't achieved widespread success. What are the common complaints or shortcomings? Are there specific features that players consistently desire but are missing? This research will be crucial in identifying potential areas for differentiation and innovation.
  2. If you decide to move forward, identify a niche or underserved segment within the jigsaw puzzle gaming community. This could be based on age group (e.g., puzzles designed for seniors or children), difficulty level (e.g., extremely challenging puzzles for experts), or thematic interests (e.g., puzzles featuring specific artists, historical events, or pop culture franchises). Concentrating on a narrower group lets you target your marketing and better address specific requirements.
  3. Instead of directly competing with established puzzle platforms, explore the possibility of developing tools or resources that enhance existing games or workflows. For example, you could create a puzzle design tool that allows users to create personalized puzzles from their own photos or a community platform for sharing and discussing puzzle strategies.
  4. Consider investigating related but distinct problem areas that may offer more promising opportunities. Perhaps there's a demand for collaborative puzzle-solving experiences, AI-powered puzzle generation, or educational puzzle games that promote cognitive skills. By shifting your focus to an adjacent problem, you may discover a less crowded and more receptive market.
  5. Given the competitive landscape and the challenges of the "Swamp" category, it may be prudent to conserve your resources and explore alternative startup ideas. There may be other ventures that align better with your skills and interests and offer a greater potential for success. It's essential to carefully evaluate your options and allocate your energy where it can have the most significant impact.
  6. Given the comment from "puzzleYOU", explore customization options. Can users upload their own images? Can they define a specific challenge or achievement within the game that gets rewarded? Personalization could be a key differentiator, as suggested by the similar product.

Questions

  1. What are the critical differences between your multi-player jigsaw puzzle game and the existing solutions, and how do these differences address the unmet needs of puzzle enthusiasts?
  2. How will you build a community around your game, and what strategies will you use to foster engagement and loyalty among players?
  3. Given the potentially low engagement in this category, what innovative monetization strategies beyond a simple subscription model could you explore to ensure sustainable revenue generation?

  • Confidence: Medium
    • Number of similar products: 3
  • Engagement: Low
    • Average number of comments: 0
  • Net use signal: 90.0%
    • Positive use signal: 90.0%
    • Negative use signal: 0.0%
  • Net buy signal: 90.0%
    • Positive buy signal: 90.0%
    • Negative buy signal: 0.0%

This chart summarizes all the similar products we found for your idea in a single plot.

The x-axis represents the overall feedback each product received. This is calculated from the net use and buy signals that were expressed in the comments. The maximum is +1, which means all comments (across all similar products) were positive, expressed a willingness to use & buy said product. The minimum is -1 and it means the exact opposite.

The y-axis captures the strength of the signal, i.e. how many people commented and how does this rank against other products in this category. The maximum is +1, which means these products were the most liked, upvoted and talked about launches recently. The minimum is 0, meaning zero engagement or feedback was received.

The sizes of the product dots are determined by the relevance to your idea, where 10 is the maximum.

Your idea is the big blueish dot, which should lie somewhere in the polygon defined by these products. It can be off-center because we use custom weighting to summarize these metrics.

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